AI Insights · Timothy · April 2022
Top 5 Three Kingdoms Games Performance in New Zealand - Q1 2022
Explore the performance of the top 5 Three Kingdoms games in New Zealand during Q1 2022, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Three Kingdoms games on a unified platform in New Zealand showcased varied performance metrics. Data from Sensor Tower reveals intriguing trends in downloads, revenue, and active user engagement across these popular titles.
Dynasty Legends 2 saw its weekly downloads decline from 448 to 93 over the quarter. Correspondingly, weekly active users decreased from 391 to 209. Revenue exhibited a fluctuating trend, starting at $315, peaking at $436, and eventually dropping to $209 by the end of March.
Dynasty Origins: Conquest experienced significant volatility in its revenue, which surged to approximately $17.4K in the final week of March. Download numbers remained low, peaking at 32 in the first week of January and gradually dwindling to just 3 by the quarter's end.
三國:英雄的榮光 displayed modest revenue growth early in the quarter, peaking at $149 in late January. A notable spike occurred in the third week of March, reaching around $1K. Download numbers were minimal, ranging between 3 and 63 per week.
AFK Three Kingdoms: idle RPG showed some revenue activity in March, with a peak of $107 in the first week and a subsequent decline to $11 by the end of the month. Downloads were sparse, with the highest count being 42 in mid-February and zero downloads for the latter part of the quarter.
Game of Heroes: Three Kingdoms maintained a consistent but low revenue stream, peaking at $29 in early January and stabilizing around $14-$21 in March. Downloads were similarly low, fluctuating between 0 and 11 throughout the quarter. Active users peaked at 52 in the first week of January but showed no engagement in subsequent weeks.
For more detailed insights and data on these trends, visit Sensor Tower.